Lorem ipsum dolor sit amet
Consectetur adipiscing elit
Sed do eiusmod tempor incididunt
Ut labore et dolore magna aliqua
Ut enim ad minim veniam
Duis aute irure dolor in reprehenderit in voluptate
velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.”1
//
@safe:
import std.stdio;
static import dsdl2;
void main() {
// SDL initialization
dsdl2.loadSO();
dsdl2.init(everything : true);
// Prints backend information
writeln("Version of SDL used: ", dsdl2.getVersion());
writeln("List of drivers: ", dsdl2.getVideoDrivers());
writeln("Used driver: ", dsdl2.getCurrentVideoDriver());
// Creates a simple 800x600 window in the center of the screen, as well as its associated GPU renderer
// dfmt off
auto window = new dsdl2.Window("My Window", [dsdl2.WindowPos.centered, dsdl2.WindowPos.centered], [800, 600]);
auto renderer = new dsdl2.Renderer(window, accelerated : true, presentVSync : true);
// dfmt on
// The application loop
bool running = true;
while (running) {
// Gets incoming events
dsdl2.pumpEvents();
while (auto event = dsdl2.pollEvent()) {
// On quit
if (cast(dsdl2.QuitEvent) event) {
running = false;
}
}
// Clears the screen with white
renderer.drawColor = dsdl2.Color(255, 255, 255);
renderer.clear();
// Draws a filled red box at the center of the screen
renderer.drawColor = dsdl2.Color(255, 0, 0);
renderer.fillRect(dsdl2.Rect(350, 250, 100, 100));
renderer.present();
}
// Quits SDL
dsdl2.quit();
}
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Trust me, bro. ↩